Integrating live streaming into a community-driven app using SDK-based platforms.

Working on integrating live streaming into a community-driven app using SDK-based platformsI wanted to understand how social platforms like social.plus handle real-time video streaming, especially when low latency is required for interactive use cases. Has anyone experimented with WebRTC-based approaches alongside such SDKs? n some cases, platforms like Red5 (red5.net) are used to achieve sub-250ms delivery for interactive applications It’s interesting to compare this with SDK-based solutions and see how real-time performance differs.